Final Film - Hope
Showing posts with label Rebecca Slater. Show all posts
Showing posts with label Rebecca Slater. Show all posts
Tuesday, 14 April 2015
Finished Film Poster
Finished Film Poster
In the end, we decided to take Daisy's poster and edit it in a way that we had all had an input and were all happy that the final design looked as professional as possible and was fir for purpose (advertise our film and present its context well)
The changes we made to the original was the size of the pictures and added the text along the bottom.
All in all this improved the finish of the poster immensely and gave us all credit for creating the film.
Evaluation Question 1
Evaluation Question 1
In terms of a technical level we observed the conventions of continuity and the 180 degree line. This was to create a storyline which was easy to follow. In the time limit which we had being up to 5 minutes we adapted our narrative in order to convey the story in an easy to follow structure.
Our media project this year I feel fits the conventions of our chosen genre, which was a drama. In terms of editing and film production we made sure we kept within the 30 degree rule, unless intended. For example a shot reverse shot, between two characters that are having a conversation. Our montage sequence which we used for the titles at the begging of our film had to be a face paced edit, with each photo merging into the next in order to get across the relationship between the two sisters, to the audience. We took inspiration for this from other films of different genres. For example Disney’s animation ‘Up’
The editing also had to project a fast pace, this was firstly not to lose the interest of our target audience, but also to evoke a tense tone throughout film. A scene in particular that does this is when Destiny is stealing from a random home.
We paired this with a close up shot of Destiny’s eyes and the sounds in the cupboard of the footsteps coming down the stairs of the home owner, and Destiny’s breathing.
Our main focus throughout production was to make our film realistic; this is the most important connotation of a drama film. We did this with the use of our locations, mise-en scene and realistic situations faced in life, we knew that our film had to be original but it would be misleading if we didn’t mention that we were influenced by other films of a similar genre. One film in particular was ‘My sister’s Keeper’.
Our project did however challenge the typical conventions of a drama, and this was due to our chosen ending. In most dramas they mostly have a happy ending, with the audience left feeling a sense of closure, we chose to subvert this with the character of Hope dying. This changed our main character of Destiny therefore from the hard faced antagonist to a venerable protagonist. We challenged this convention in order to achieve intensity.
We studied Richard Dyers theory of pleasures and found that some of his utopian solution to film we reflected in our film. Firstly the Intensity. Intensity was very much at the fore front of our film and with it being a drama I feel fits perfectly. Another one of his solutions was energy – and the fast place of our film reflects this. It is also energy in terms of human power and activity. One of our main focuses was how far you would go for someone you love and the power that exists in everyone in order to change the course of someone else’s life, just like Destiny tried to achieve for Hope.
Evaluation Question 3
Evaluation Question 3
What have you learned from your audience feedback?
Firstly We wanted to discover who would watch our film, and how they felt with the context of the film. We began by going out to asking people ourselves and filming their responses, we asked detailed questions on the context of the storyline and the relationship between two sisters. We discovered that our main audience were girls, so we needed to make this relatable for this specific audience whilst also making it open to other audience as well. Interviewing people face to face gave us an insight into their reactions and we were able to talk openly about the film an gain honest feedback. Because of this personable approach and not just sending out a questionnaire online we felt gave us some really great feedback
I discovered that although we know exactly what is going on we needed to be a lot more thorough with the plot and attention to detail in order to keep the attention of the audience, and for the twist in our narrative to have a high impact. We did this by adding in more close ups, and action shots, different sounds, but mostly by adding in scenes such as the Doctor speaking to Destiny and telling her that Hope had died. This was to enforce to the audience what had happened, we then had a voice over from hope to fully secure the ending and to evoke more feeling and emotion.
We then sent out a rough cut of our film and attached was a questionnaire, we did this over Facebook and received a lot of results from friends and family indicating that our storyline was indeed easier to understand and follow, and that the twist had the high impact that we set out to do. Although we still had work to do one polishing our sound and adjusting lighting levels.
After sending out our final questionnaire we could see the difference in opinion. Our first product feedback was disheartening as we learnt that we needed to do a lot of work on character development and the story itself, but having not done that we couldn't have achieved the 100% positive feedback we gained in the end.
What have you learned from your audience feedback?
Firstly We wanted to discover who would watch our film, and how they felt with the context of the film. We began by going out to asking people ourselves and filming their responses, we asked detailed questions on the context of the storyline and the relationship between two sisters. We discovered that our main audience were girls, so we needed to make this relatable for this specific audience whilst also making it open to other audience as well. Interviewing people face to face gave us an insight into their reactions and we were able to talk openly about the film an gain honest feedback. Because of this personable approach and not just sending out a questionnaire online we felt gave us some really great feedback
I discovered that although we know exactly what is going on we needed to be a lot more thorough with the plot and attention to detail in order to keep the attention of the audience, and for the twist in our narrative to have a high impact. We did this by adding in more close ups, and action shots, different sounds, but mostly by adding in scenes such as the Doctor speaking to Destiny and telling her that Hope had died. This was to enforce to the audience what had happened, we then had a voice over from hope to fully secure the ending and to evoke more feeling and emotion.
We then sent out a rough cut of our film and attached was a questionnaire, we did this over Facebook and received a lot of results from friends and family indicating that our storyline was indeed easier to understand and follow, and that the twist had the high impact that we set out to do. Although we still had work to do one polishing our sound and adjusting lighting levels.
After sending out our final questionnaire we could see the difference in opinion. Our first product feedback was disheartening as we learnt that we needed to do a lot of work on character development and the story itself, but having not done that we couldn't have achieved the 100% positive feedback we gained in the end.
Monday, 23 March 2015
Final Film Questionnaire Results
Final Film Questionnaire Results
"Wow is all I can say. So amazing as a film and it's just so moving."
"Maybe extend scenes of Hope and Destiny together. "
"A bit more emotion in some parts of the film."
What was confirmed by this questionnaire was that our audience was mainly female and of the younger end. One response said this exactly:
"Mainly females and probably the younger end (eg. teens)"
Friday, 20 March 2015
Questionnaire Results and Analysis
These results, although positive show some key area's we need to improve on before we produce a final cut.
Sound was one area, improving the loudness of conversation to music levels was one change we could make. Doing this would also make the narrative clearer.
To further make the plot line clearer we will add an additional scene of the doctor explaining to Destiny that Hope's treatment was unsuccessful. This will add more dramatic impact for the audience as they realise Destiny's efforts actually killed Hope.
Friday, 13 March 2015
Tuesday, 10 March 2015
Friday, 6 March 2015
Tuesday, 3 March 2015
Friday, 27 February 2015
Thursday, 26 February 2015
Radio Trailer Music
Radio Trailer Music
Intense music
(dark lords)http://www.proudmusiclibrary.com/en/royalty-free-music/film-music/4/
This music is used to represent the dark, intense beginning part of our film. The continual criminal acts and the dangerous, harmful behaviour carried out by our main character is reflected in this music. It also creates a build up to the ending part of the trailer where the music takes a twist into a soft, peaceful tone.
police sirens
https://www.freesound.org/people/goose278/sounds/165166/
We decided to use this sound as it appropriately suggests the crime genre of the film. It breaks away from the intense music from the trailer and fits in with the extracts of the film such as the shout of "CALL THE POLICE!". We have chosen this particular sound as it contains numerous sirens, suggesting that the crimes int he film attract a lot of police attention, and therefore makes the criminal behaviour appear more intense and dangerous.Ending/ Title Music
(grand entrude)http://www.proudmusiclibrary.com/en/royalty-free-music/film-music/2/

This piece of music is used in our radio trailer as a feature to the title. This type of music is used because of the sweet, loving twist of the film concerning the love between the two sisters.
It is also used to break apart from the intense music and sounds throughout the beginning of the trailer.
The music is an additional feature that is used to replace the structure and formate of the title. Instead of designing the title to be in a light, happy and soft format, the music presents the imagery that we hope to present the title as being.
Friday, 23 January 2015
Radio Trailer Script
Radio Trailer Script
The whole aim of a radio trailer is to sell your film without the audience seeing any footage. Therefore, we will use selling points in order to make our film more appealing to watch. Such as:
- "A DREAM production presents a film like no other..."
We also need to hint at the content of our film too and so we will use quotes such as:
Monday, 5 January 2015
Filming Day
Today we managed to film several scenes on location. We were filming the house break-in scene. Initially, it took us a while to begin filming
Monday, 15 December 2014
Tuesday, 2 December 2014
Filming Day
Today we continued to film the scenes on location for the theft scene. Due to weather conditions this was more difficult than expected.
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